Global Toy Market Outlook, 2027

Global Toy Market Size, Share, Trend & Market Analysis By Type, By Distribution Channel, By End User, Competition Forecast & Opportunities.

Featured Companies

  • 1. LEGO Group
  • 2. Mattel Inc
  • 3.  Hasbro
  • 4. Bandai Namco,
  • 5. Vtech
  • 6. Playmobil
  • 7. Ravensburger
  • 8. Jakks Pacific, Inc.
  • 9. Dream International
  • More...

Toys play a major role in developing children’s minds by improving their thought process and decision-making ability. They consist of different categories such as brain training, physical activity, promotional merchandise, and collectibles. Festival occasions are the major means of selling different kinds of play items to the kids for the associated companies. Therefore, the manufacturers are introducing different types of dolls that suit children's festivals, which, in turn, boost their overall revenues. For instance, in July 2020, MGA Entertainment Inc., a children’s entertainment company, launched new Rainbow High Fashion Dolls, a doll brand during the autumn season in the U.S. Bonafide Research in its report titled- Global Toy Market Outlook 2027, attempts at analysing the global scenarios, trends and patterns that are shaping up this USD 130 Billion. Further, the market is projected to grow with more than USD 165 Billion and above 6% CAGR for 2022-2027. The toy market globally has spread out pretty vastly with very differing patterns and consumer behaviours across regions. There are few underlying phenomena that are observed globally but the regional traditional and cultural significance of toys remain unchanged. The rise in demand for strategy-based and educational based toys among the children propels the growth of the toys market. In addition, the Chinese government has relaxed its decades-old one-child policy, allowing all couples to have two kids to address the challenge of an aging population. Thus, the number of kids is expected to increase in the upcoming years thus positively impacting toys market growth.

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Asia-Pacific dominates the market and is the largest and fastest-growing market in the animal growth promoters industry globally

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In global context, when the toy market is segmented on the basis, the categories that we aimed at were 0-8 year’s category, 9-15 years category, and above 15 years category, it has been observed that the age category for 9-15 years category accounts for almost 50% market share. Not just globally, but also regionally the 9-15 years category haven’t changed much from the approximate 50% mark over the years. This is because the 9-15 years category includes a vast portfolio of product line through which it can also spread out to the older consumers of 0-8 years category and younger consumers of above 15 years category. Also, the 9-15 years category well positioned to market branded and licensed toys which is seeing increased demand globally. The 0-8 years category toys mostly included infant/toddler toys such as object replicas, vehicles and dolls. The above 15 years category’s market share can be seen gradually shrinking due to intense competition faced from video gaming industry. It has been observed that the 0-8 years category shows signs of maturity in the more developed markets such as US, UK, Germany and France whereas the emerging markets in the global toy market landscape are seeing an expanding share of the category. Introducing physical activity and educational toys at an early stage of a child's development enhances their senses, imagination, and social skills. This, in confluence with the rising concerns among parents about the social and emotional development of their child, represents one of the key factors impelling the market growth. Moreover, playschools are offering science, technology, engineering, and mathematics (STEM) toys, such as boxes, blocks, musical instruments, and jigsaw puzzles, in their education to install creativity and problem-solving skills in kids. The toy market has a broad portfolio of product lines but has been diligently covered under the categories of action figures, arts & crafts toys, building sets, dolls, games and puzzles, infant/toddler/ preschool toys, youth electronics, outdoor & sports toys, plush toys, vehicle replicas and explorative toys. Different type of toys has shown different type of demand in different countries according to the traditional relevance. Globally however, outdoor & sports toys have the highest market share globally majorly driven by United States which also happens to be the biggest toy market in the world as of 2021. The product lines are also expected to be changing to adapt and suit to the changing preferences of consumers. Also, a boost in the demand for traditional toys is also under the monitor in some of the MEA and Asia Pacific markets.

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Manmayi Raval

Manmayi Raval

Research Consultant

The toy market globally is characterised as highly fragmented and is driven by a large proportion of small and medium size enterprises. The entry barriers in toy industry is low and easily available raw materials motivate entrepreneurs to venture into the industry. These small and medium size firms form a very essential part of the supply chain in the industry. However, the emergence of these small and medium size firms especially in Asia has also resulted in high volumes of fake and unlicensed products in the toy market which might be harmful for children during usage. The industry regulators are implementing strong protocols to control the distribution of fake and sub-par quality toys in the market with the help of supplier profiling and other measure, but the effectiveness of it difficult to measure. The key strategy implemented by toy manufacturers to entice children is the commercialization of renowned cartoon characters like Peppa Pig, Doraemon, Superman, Spiderman, etc. Moreover, the rising disposable income is another major factor, favouring the growth of the market. Additionally, technological advancements have enabled video games to gain exponential acceptance among children. The introduction of educational gaming has also influenced the growth of the global toys and games market. Education is one of the key factors driving baby toy trends. Moreover, parental preferences are growing for innovative ways to develop skills like speech recognition in infants through smart toys designed for educational purposes. In addition to biodegradable packaging, parents also prioritize toys made of environmentally friendly materials. Nowadays, children are allowed to familiarize themselves with many textures, designs, and styles of construction using many reusable materials such as kinetic sand, dough, slime, and putty that are available in a variety of bright colours. Such playthings inspire them in thinking outside the box than traditional LEGO building blocks. Such smarter, greener, and innovative options are driving the growth of the global toys and games market. The sales channels in the market have been broadly bifurcated into online sales channels and offline sales channels. The Covid-19 pandemic has acted as a catalyst to push the online sales channels in the market. For regions like in North America, Europe and Latin America where the majority proportion of annual sales of toys are generated during the festive seasons in winter, there has been a boost in the online sales of toys in this region Apart from this, the thriving e-commerce industry on account of the increasing reliance on smart-phones and the growing internet penetration is driving the sales of innovative electronic and digital toys over conventional battery-operated toys. Furthermore, the increasing popularity of tech-savvy electronic toys among children as well as adults that depict action figures like Batman, Superman, Ironman, and Captain America is contributing to the market growth. Besides this, governments of numerous countries are encouraging companies to design and introduce toys based on culture, ethos, and local folklore and heroes, which is anticipated to drive the market.

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Manmayi Raval

Some of the global leaders in the toy industry have transitioned and diversified across different industries like Bandai Namco, Dream International, Vtech etc. whereas some of the major market leaders are pure play toy companies such as LEGO Group, Mattel Inc., and Hasbro. LEGO Group and Knex Industriesare market leader with unparallel expertise in building and construction blocks and are some of the oldest companies in the toy business. Hasbro is one of early players who jumped on the licensing and branding trend. Hasbro is one of the holders of some of the major licenses and brands including NERF, Transformers, Marvel, Star Wars and many others. Mattel is a crucial player in the dolls business who branded and marketed Barbie Dolls. It also owns brands like Hot Wheels, fisher price, and holds licenses for Jurassic World, DC Comics, WWE and many others. Bandai Namco is another highly diversified company in entertainment and media space which also hold licenses for popular branded toys of popular anime characters such as dragon ball z, Naruto, Pac man.Jakks pacific has newly acquired license for apex legends and holds some of the major licenses for Disney including many others. Other companies like Vtech, Playmobil, Ravenburger, Dream International,Clementoni, Goliath Games, Kids 2 Inc., and KNEX Industries compete heavily in generic toy categories such as plush, puzzles, artificial replicas and other sets. Companies are focusing on establishing partnerships with different marketing agencies and the popular social media influencers related to the kids' content to build their strong brand image. This helps them in driving their revenues from gaming items. For instance, in September 2020, Zuru, a Chinese game maker, partnered with Fanbyted, a U.K. based digital marketing agency, to improve its brand image among U.K. consumers. Additionally, the growing popularity of multi-colored toy items among pre-school children is further likely to fuel this market growth. Major companies present in the market Bandai Namco Entertainment Inc., Dream International Limited , Hasbro Inc., Jakks Pacific, Inc., The LEGO Group, Mattel, Brandstatter Group (Playmobil), Ravensburger, VTech, Kids II, Inc., K'Nex Industries, , Inc, Clementoni, Goliath Games, Artsana Group, Nintendo Co. Ltd. Considered in this report • Geography: Global • Historic year: 2016 • Base year: 2021 • Estimated year: 2022 • Forecast year: 2027 Aspects covered in this report • Global toy market with its value and forecast along with its segments • Region & Country-wise toy market analysis • Various divers and challenges • Ongoing trends and developments • Five force models • Top profiled companies • Strategic recommendation Regions & Countries covered in the report • North America (USA, Canada, Mexico) • Europe (UK, France, Italy, Germany, Spain, Russia) • Asia-Pacific (Japan, Australia, China, India) • Latin America (Brazil, Argentina, Columbia) • Middle-East & Africa (UAE, Saudi Arabia, Qatar, South Africa) Segment covered in the report By Product • Action Figures & ACC •Arts & Crafts •Building Sets •Dolls •Games/Puzzles •Infant/Toddler/Preschool •Youth Electronics •Outdoor & Sports Toys •Plush •Vehicles •Explorative & Other Toys By Age Group •0-8 years •9-15 years •15 years and above By Distribution Channel •Online •Offline The approach of the report: This report consists of a combined approach of primary as well as secondary research. Initially, secondary research was used to get an understanding of the market and listing out the companies that are present in the market. The secondary research consists of third party sources such as press releases, annual report of companies, analyzing the government generated reports and databases. After gathering, the data from secondary sources primary research was conducted by making telephonic interviews with the leading players about how the market is functioning and then conducted trade calls with dealers and distributors of the market. Post this we have started doing primary calls to consumers by equally segmenting consumers in regional aspects, tier aspects, age group, and gender. Once we have primary data with us we have started, verifying the details obtained from secondary sources. Intended audience This report can be useful to Industry consultants, manufacturers, suppliers, associations & organizations related to pet care products industry, government bodies, and other stakeholders to align their market-centric strategies. In addition to marketing & presentations, it will also increase competitive knowledge about the industry.

Companies Mentioned

  • LEGO Group
  • Mattel Inc
  •  Hasbro
  • Bandai Namco,
  • Vtech
  • Playmobil
  • Ravensburger
  • Jakks Pacific, Inc.
  • Dream International
  • Clementoni
  • Goliath Games,
  • Kids II, Inc.
  • KNEX Industries Inc.
  • Artsana Group
  • Nintendo Co. Ltd.

Table of Contents

  • Table of Content
  • 1. Executive Summary
  • 2. Research Methodology
  • 3. Market Structure
  • 3.1. Market Considerate
  • 3.2. Market Definition
  • 4. Economic /Demographic Snapshot
  • 5. Global Toys Market Outlook
  • 5.1. Market Size by Value
  • 5.2. Market Share
  • 5.2.1. By Region
  • 5.2.2. By Country
  • 5.2.3. By Company
  • 5.2.4. By Age Group
  • 5.2.5. By Product
  • 5.2.6. By Distribution Channel
  • 6. North America Toy Market Outlook
  • 6.1. Market Size by Value
  • 6.2. Market Share
  • 6.2.1. By Country
  • 6.2.2. By Age Group
  • 6.2.3. By Product
  • 6.2.4. By Distribution Channel
  • 6.3. US Toy Market Outlook
  • 6.3.1. Market Size by Value
  • 6.3.2. Market Share
  • 6.3.2.1. By Age Group
  • 6.3.2.2. By Product
  • 6.3.2.3. By Distribution Channel
  • 6.4. Canada Toy Market Outlook
  • 6.4.1. Market Size by Value
  • 6.4.2. Market Share
  • 6.4.2.1. By Age Group
  • 6.4.2.2. By Product
  • 6.4.2.3. By Distribution Channel
  • 6.5. Mexico Toy Market Outlook
  • 6.5.1. Market Size by Value
  • 6.5.2. Market Share
  • 6.5.2.1. By Age Group
  • 6.5.2.2. By Product
  • 6.5.2.3. By Distribution Channel
  • 7. Europe Toy Market Outlook
  • 7.1. Market Size by Value
  • 7.2. Market Share
  • 7.2.1. By Country
  • 7.2.2. By Age Group
  • 7.2.3. By Product
  • 7.2.4. By Distribution Channel
  • 7.3. Germany Toy Market Outlook
  • 7.3.1. Market Size by Value
  • 7.3.2. Market Share
  • 7.3.2.1. By Age Group
  • 7.3.2.2. By Product
  • 7.3.2.3. By Distribution Channel
  • 7.4. UK Toy Market Outlook
  • 7.4.1. Market Size by Value
  • 7.4.2. Market Share
  • 7.4.2.1. By Age Group
  • 7.4.2.2. By Product
  • 7.4.2.3. By Distribution Channel
  • 7.5. France Toy Market Outlook
  • 7.5.1. Market Size by Value
  • 7.5.2. Market Share
  • 7.5.2.1. By Age Group
  • 7.5.2.2. By Product
  • 7.5.2.3. By Distribution Channel
  • 7.6. Italy Toy Market Outlook
  • 7.6.1. Market Size by Value
  • 7.6.2. Market Share
  • 7.6.2.1. By Age Group
  • 7.6.2.2. By Product
  • 7.6.2.3. By Distribution Channel
  • 7.7. Spain Toy Market Outlook
  • 7.7.1. Market Size by Value
  • 7.7.2. Market Share
  • 7.7.2.1. By Age Group
  • 7.7.2.2. By Product
  • 7.7.2.3. By Distribution Channel
  • 7.8. Russia Toy Market Outlook
  • 7.8.1. Market Size by Value
  • 7.8.2. Market Share
  • 7.8.2.1. By Age Group
  • 7.8.2.2. By Product
  • 7.8.2.3. By Distribution Channel
  • 8. Asia-Pacific Toy Market Outlook
  • 8.1. Market Size by Value
  • 8.2. Market Share
  • 8.2.1. By Country
  • 8.2.2. By Age Group
  • 8.2.3. By Product
  • 8.2.4. By Distribution Channel
  • 8.3. China Toy Market Outlook
  • 8.3.1. Market Size by Value
  • 8.3.2. Market Share
  • 8.3.2.1. By Age Group
  • 8.3.2.2. By Product
  • 8.3.2.3. By Distribution Channel
  • 8.4. Japan Toy Market Outlook
  • 8.4.1. Market Size by Value
  • 8.4.2. Market Share
  • 8.4.2.1. By Age Group
  • 8.4.2.2. By Product
  • 8.4.2.3. By Distribution Channel
  • 8.5. India Toy Market Outlook
  • 8.5.1. Market Size by Value
  • 8.5.2. Market Share
  • 8.5.2.1. By Age Group
  • 8.5.2.2. By Product
  • 8.5.2.3. By Distribution Channel
  • 8.6. Australia Toy Market Outlook
  • 8.6.1. Market Size by Value
  • 8.6.2. Market Share
  • 8.6.2.1. By Age Group
  • 8.6.2.2. By Product
  • 8.6.2.3. By Distribution Channel
  • 9. Latin America Toy Market Outlook
  • 9.1. Market Size by Value
  • 9.2. Market Share
  • 9.2.1. By Country
  • 9.2.2. By Age Group
  • 9.2.3. By Product
  • 9.2.4. By Distribution Channel
  • 9.3. Brazil Toy Market Outlook
  • 9.3.1. Market Size by Value
  • 9.3.2. Market Share
  • 9.3.2.1. By Age Group
  • 9.3.2.2. By Product
  • 9.3.2.3. By Distribution Channel
  • 9.4. Argentina Toy Market Outlook
  • 9.4.1. Market Size by Value
  • 9.4.2. Market Share
  • 9.4.2.1. By Age Group
  • 9.4.2.2. By Product
  • 9.4.2.3. By Distribution Channel
  • 9.5. Columbia Toy Market Outlook
  • 9.5.1. Market Size by Value
  • 9.5.2. Market Share
  • 9.5.2.1. By Age Group
  • 9.5.2.2. By Product
  • 9.5.2.3. By Distribution Channel
  • 10. Middle East & Africa Toy Market Outlook
  • 10.1. Market Size by Value
  • 10.2. Market Share
  • 10.2.1. By Country
  • 10.2.2. By Age Group
  • 10.2.3. By Product
  • 10.2.4. By Distribution Channel
  • 10.3. UAE Toy Market Outlook
  • 10.3.1. Market Size by Value
  • 10.3.2. Market Share
  • 10.3.2.1. By Age Group
  • 10.3.2.2. By Product
  • 10.3.2.3. By Distribution Channel
  • 10.4. Saudi Arabia Toy Market Outlook
  • 10.4.1. Market Size by Value
  • 10.4.2. Market Share
  • 10.4.2.1. By Age Group
  • 10.4.2.2. By Product
  • 10.4.2.3. By Distribution Channel
  • 10.5. Qatar Toy Market Outlook
  • 10.5.1. Market Size by Value
  • 10.5.2. Market Share
  • 10.5.2.1. By Age Group
  • 10.5.2.2. By Product
  • 10.5.2.3. By Distribution Channel
  • 10.6. South Africa Toy Market Outlook
  • 10.6.1. Market Size by Value
  • 10.6.2. Market Share
  • 10.6.2.1. By Age Group
  • 10.6.2.2. By Product
  • 10.6.2.3. By Distribution Channel
  • 11. Market Dynamics
  • 11.1. Market Drivers
  • 11.2. Market Challenges
  • 12. Market Trends and Developments
  • 12.1. XXXXXXXXXXXXXXX
  • 12.2. XXXXXXXXXXXXXXX
  • 12.3. XXXXXXXXXXXXXXX
  • 12.4. XXXXXXXXXXXXXXX
  • 13. Company Profiles
  • 13.1. The LEGO Group
  • 13.2. Mattel
  • 13.3. Hasbro
  • 13.4. Bandai Namco
  • 13.5. Vtech
  • 13.6. Brandstatter Group (Playmobil)
  • 13.7. Ravensburger
  • 13.8. Jakks Pacific, Inc.
  • 13.9. Dream International
  • 13.10. Clementoni
  • 13.11. Goliath Games
  • 13.12. Kids II, Inc.
  • 13.13. K’Nex Industries Inc.
  • 13.14. Artsana Group
  • 13.15. Nintendo Co. Ltd
  • 14. Strategic Recommendations
  • 15. Disclaimer

List of Tables
Table 1: Top 10 Counties Economic Snapshot 2020
Table 2: Economic Snapshot of Other Prominent Countries 2020
Table 3: Average Exchange Rates for Converting Foreign Currencies into U.S. Dollars
Table 4: Global Toys Market Share By Region (2016, 2021 & 2027F)
Table 5: Global Toys Market Share By Country (2016, 2021 & 2027F)
Table 6: Global Toy Market Share By Company (2021)
Table 7: Global Toy Market Share By Product (2016, 2021 & 2027F)
Table 8: North America Toy Market Share By Country (2016, 2021 & 2027F)
Table 9: North America Toy Market Share By Product (2016, 2021 & 2027F)
Table 10: US Toy Market Share By Product (2016, 2021 & 2027F)
Table 11: Canada Toy Market Share By Product (2016, 2021 & 2027F)
Table 12: Mexico Toy Market Share By Product (2016, 2021 & 2027F)
Table 13: Europe Toy Market Share By Country (2016, 2021 & 2027F)
Table 14: Europe Toy Market Share By Product (2016, 2021 & 2027F)
Table 15: Germany Toy Market Share By Product (2016, 2021 & 2027F)
Table 16: UK Toy Market Share By Product (2016, 2021 & 2027F)
Table 17: France Toy Market Share By Product (2016, 2021 & 2027F)
Table 18: Italy Toy Market Share By Product (2016, 2021 & 2027F)
Table 19: Spain Toy Market Share By Product (2016, 2021 & 2027F)
Table 20: Russia Toy Market Share By Product (2016, 2021 & 2027F)
Table 21: Asia-Pacific Toy Market Share By Country (2016, 2021 & 2027F)
Table 22: Asia-Pacific Toy Market Share By Product (2016, 2021 & 2027F)
Table 23: China Toy Market Share By Product (2016, 2021 & 2027F)
Table 24: Japan Toy Market Share By Product (2016, 2021 & 2027F)
Table 25: India Toy Market Share By Product (2016, 2021 & 2027F)
Table 26: Australia Toy Market Share By Product (2016, 2021 & 2027F)
Table 27: Latin America Toy Market Share By Country (2016, 2021 & 2027F)
Table 28: Latin America Toy Market Share By Product (2016, 2021 & 2027F)
Table 29: Brazil Toy Market Share By Product (2016, 2021 & 2027F)
Table 30: Argentina Toy Market Share By Product (2016, 2021 & 2027F)
Table 31: Columbia Toy Market Share By Product (2016, 2021 & 2027F)
Table 32: Middle East & Africa Toy Market Share By Country (2016, 2021 & 2027F)
Table 33: Middle East & Africa Toy Market Share By Product (2016, 2021 & 2027F)
Table 34: UAE Toy Market Share By Product (2016, 2021 & 2027F)
Table 35: Saudi Arabia Toy Market Share By Product (2016, 2021 & 2027F)
Table 36: Qatar Toy Market Share By Product (2016, 2021 & 2027F)
Table 37: South Africa Toy Market Share By Product (2016, 2021 & 2027F)
Table 38: Key Facts of The LEGO Group
Table 39: Key Facts of Mattel
Table 40: Key Facts of Hasbro
Table 41: Key Facts of Bandai Namco
Table 42: Key Facts of Vtech
Table 43: Key Facts of Brandstatter Group (Playmobil)
Table 44: Key Facts of Ravensburger
Table 45: Key Facts of Jakks Pacific, Inc.
Table 46: Key Facts of Dream International
Table 47: Key Facts of Clementoni
Table 48: Key Facts of Goliath Games
Table 49: Key Facts of Kids II, Inc.
Table 50: Key Facts of K’Nex Industries Inc.
Table 51: Key Facts of Artsana Group
Table 52: Key Facts of Nintendo Co. Ltd.

List of Figures
Figure 1: Global Toys Market Size By Value 2016 to 2027F (In USD Billion)
Figure 2: Global Toy Market Share By Age Group (2016, 2021 & 2027F)
Figure 3: Global Toy Market Share By Distribution Channel (2016, 2021 & 2027F)
Figure 4: North America Toy Market Size By Value 2016 to 2027F (In USD Billion)
Figure 5: North America Toy Market Share By Age Group (2016, 2021 & 2027F)
Figure 6: North America Toy Market Share By Distribution Channel (2016, 2021 & 2027F)
Figure 7: US Toy Market Size By Value 2016 to 2027F (In USD Billion)
Figure 8: US Toy Market Share By Age Group (2016, 2021 & 2027F)
Figure 9: US Toy Market Share By Distribution Channel (2016, 2021 & 2027F)
Figure 10: Canada Toy Market Size By Value 2016 to 2027F (In USD Billion)
Figure 11: Canada Toy Market Share By Age Group (2016, 2021 & 2027F)
Figure 12: Canada Toy Market Share By Distribution Channel (2016, 2021 & 2027F)
Figure 13: Mexico Toy Market Size By Value 2016 to 2027F (In USD Billion)
Figure 14: Mexico Toy Market Share By Age Group (2016, 2021 & 2027F)
Figure 15: Mexico Toy Market Share By Distribution Channel (2016, 2021 & 2027F)
Figure 16: Europe Toy Market Size By Value 2016 to 2027F (In USD Billion)
Figure 17: Europe Toy Market Share By Age Group (2016, 2021 & 2027F)
Figure 18: Europe Toy Market Share By Distribution Channel (2016, 2021 & 2027F)
Figure 19: Germany Toy Market Size By Value 2016 to 2027F (In USD Billion)
Figure 20: Germany Toy Market Share By Age Group (2016, 2021 & 2027F)
Figure 21: Germany Toy Market Share By Distribution Channel (2016, 2021 & 2027F)
Figure 22: UK Toy Market Size By Value 2016 to 2027F (In USD Billion)
Figure 23: UK Toy Market Share By Age Group (2016, 2021 & 2027F)
Figure 24: UK Toy Market Share By Distribution Channel (2016, 2021 & 2027F)
Figure 25: France Toy Market Size By Value 2016 to 2027F (In USD Billion)
Figure 26: France Toy Market Share By Age Group (2016, 2021 & 2027F)
Figure 27: France Toy Market Share By Distribution Channel (2016, 2021 & 2027F)
Figure 28: Italy Toy Market Size By Value 2016 to 2027F (In USD Billion)
Figure 29: Italy Toy Market Share By Age Group (2016, 2021 & 2027F)
Figure 30: Italy Toy Market Share By Distribution Channel (2016, 2021 & 2027F)
Figure 31: Spain Toy Market Size By Value 2016 to 2027F (In USD Billion)
Figure 32: Spain Toy Market Share By Age Group (2016, 2021 & 2027F)
Figure 33: Spain Toy Market Share By Distribution Channel (2016, 2021 & 2027F)
Figure 34: Russia Toy Market Size By Value 2016 to 2027F (In USD Billion)
Figure 35: Russia Toy Market Share By Age Group (2016, 2021 & 2027F)
Figure 36: Russia Toy Market Share By Distribution Channel (2016, 2021 & 2027F)
Figure 37: Asia-Pacific Toy Market Size By Value 2016 to 2027F (In USD Billion)
Figure 38: Asia-Pacific Toy Market Share By Age Group (2016, 2021 & 2027F)
Figure 39: Asia-Pacific Toy Market Share By Distribution Channel (2016, 2021 & 2027F)
Figure 40: China Toy Market Size By Value 2016 to 2027F (In USD Billion)
Figure 41: China Toy Market Share By Age Group (2016, 2021 & 2027F)
Figure 42: China Toy Market Share By Distribution Channel (2016, 2021 & 2027F)
Figure 43: Japan Toy Market Size By Value 2016 to 2027F (In USD Billion)
Figure 44: Japan Toy Market Share By Age Group (2016, 2021 & 2027F)
Figure 45: Japan Toy Market Share By Distribution Channel (2016, 2021 & 2027F)
Figure 46: India Toy Market Size By Value 2016 to 2027F (In USD Billion)
Figure 47: India Toy Market Share By Age Group (2016, 2021 & 2027F)
Figure 48: India Toy Market Share By Distribution Channel (2016, 2021 & 2027F)
Figure 49: Australia Toy Market Size By Value 2016 to 2027F (In USD Billion)
Figure 50: Australia Toy Market Share By Age Group (2016, 2021 & 2027F)
Figure 51: Australia Toy Market Share By Distribution Channel (2016, 2021 & 2027F)
Figure 52: Latin America Toy Market Size By Value 2016 to 2027F (In USD Billion)
Figure 53: Latin America Toy Market Share By Age Group (2016, 2021 & 2027F)
Figure 54: Latin America Toy Market Share By Distribution Channel (2016, 2021 & 2027F)
Figure 55: Brazil Toy Market Size By Value 2016 to 2027F (In USD Billion)
Figure 56: Brazil Toy Market Share By Age Group (2016, 2021 & 2027F)
Figure 57: Brazil Toy Market Share By Distribution Channel (2016, 2021 & 2027F)
Figure 58: Argentina Toy Market Size By Value 2016 to 2027F (In USD Billion)
Figure 59: Argentina Toy Market Share By Age Group (2016, 2021 & 2027F)
Figure 60: Argentina Toy Market Share By Distribution Channel (2016, 2021 & 2027F)
Figure 61: Columbia Toy Market Size By Value 2016 to 2027F (In USD Billion)
Figure 62: Columbia Toy Market Share By Age Group (2016, 2021 & 2027F)
Figure 63: Columbia Toy Market Share By Distribution Channel (2016, 2021 & 2027F)
Figure 64: Middle East & Africa Toy Market Size By Value 2016 to 2027F (In USD Billion)
Figure 65: Middle East & Africa Toy Market Share By Age Group (2016, 2021 & 2027F)
Figure 66: Middle East & Africa Toy Market Share By Distribution Channel (2016, 2021 & 2027F)
Figure 67: UAE Toy Market Size By Value 2016 to 2027F (In USD Billion)
Figure 68: UAE Toy Market Share By Age Group (2016, 2021 & 2027F)
Figure 69: UAE Toy Market Share By Distribution Channel (2016, 2021 & 2027F)
Figure 70: Saudi Arabia Toy Market Size By Value 2016 to 2027F (In USD Billion)
Figure 71: Saudi Arabia Toy Market Share By Age Group (2016, 2021 & 2027F)
Figure 72: Saudi Arabia Toy Market Share By Distribution Channel (2016, 2021 & 2027F)
Figure 73: Qatar Toy Market Size By Value 2016 to 2027F (In USD Billion)
Figure 74: Qatar Toy Market Share By Age Group (2016, 2021 & 2027F)
Figure 75: Qatar Toy Market Share By Distribution Channel (2016, 2021 & 2027F)
Figure 76: South Africa Toy Market Size By Value 2016 to 2027F (In USD Billion)
Figure 77: South Africa Toy Market Share By Age Group (2016, 2021 & 2027F)
Figure 78: South Africa Toy Market Share By Distribution Channel (2016, 2021 & 2027F)
Figure 79: Market Attractiveness Index, 2021
Figure 80: Market Attractiveness Index, 2027F

Market Research FAQs

the age category for 9-15 years category accounts for almost 50% market share

action figures, arts & crafts toys, building sets, dolls, games and puzzles, infant/toddler/ preschool toys, youth electronics, outdoor & sports toys, plush toys, vehicle replicas, and explorative toys.

The Covid-19 pandemic has acted as a catalyst to push the online sales channels in the market.

outdoor & sports toys have the highest market share globally majorly driven by

The United States which also happens to be the biggest toy market in the world as of 2019
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Global Toy Market Outlook, 2027

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