Japan Wearable Technology Market Overview, 2028

The Japan Wearable Technology market is anticipated to reach more than USD 7 Billion by 2028

Japan has been at the forefront of wearable technology, with a vibrant ecosystem of local manufacturers, government associations, and organizations driving innovation in this space. Notable manufacturers like Sony, Panasonic, and Toshiba have consistently introduced cutting-edge wearables, from fitness trackers to augmented reality glasses. Japan is a hub for tech events and trade shows like CEATEC and the Wearable Expo, where the latest advancements in wearable technology are showcased, fostering collaboration and market growth. The Japan Wearable Device Technology Association (JWDTA) has played a pivotal role in promoting collaboration among industry players and supporting research and development efforts. Recent projects in Japan include wearable health monitors for an aging population and smart clothing for athletes, reflecting a growing emphasis on health and sports tech. With a strong emphasis on innovation and quality, Japan continues to push the boundaries of wearable technology, and its contribution to the global wearables market remains significant. Japanese firms are collaborating to use wearable health data to drive drug discovery. In recent years Tohoku University's Tohoku Medical Megabank Organization, pharmaceutical firms Daiichi Sankyo and Takeda Pharmaceutical Co., and medical IT Company MICIN started a collaborative research project to track long-term lifestyle habits with the help of wearable technology to drive the creation of new drugs. The Japanese company, Nisshinbo Textile had worked on a smart pregnancy belt that can predict when the wearer is likely to go into labor. The belt has a small microphone that monitors the baby's heartbeat. Teijin had developed a jacket that can simulate the sense of touch in virtual reality. Its Synesthesia Wear tracks a user's movements, and attached modules vibrate in different ways depending on how the user interacts with the VR space, adding another layer of realism to the experience. According to the research report “Japan Wearable Technology Market Overview, 2028," published by Bonafide Research, the market is anticipated to reach more than USD 7 Billion by 2028. The increasing emphasis on health and fitness has been a key driver for the wearable technology market. Smartwatches, fitness bands, and other wearables with health monitoring features such as heart rate tracking, step counting, sleep analysis, and calorie monitoring have gained popularity among health-conscious consumers. These devices enable users to track their fitness levels and overall health, fostering a trend of proactive wellness management. Japan's aging population has led to a greater demand for wearable devices that assist in health monitoring, fall detection, medication reminders, and other health-related functionalities. Wearable technology offers solutions to support the elderly in maintaining independent living, contributing to the growth of the market. The continuous innovation and evolution of wearable technology have expanded the market. Advancements in miniaturization, battery life, and sensor technology have led to more sophisticated and versatile wearables, making them more user-friendly and appealing to a broader consumer base. Wearables are increasingly being used in workplaces for employee health monitoring, productivity enhancement, and safety. For instance, devices that track workers' movements, monitor fatigue levels, and ensure workplace safety protocols are gaining traction in industrial sectors.

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Based on product market is bifurcated into wrist wear, eyewear & headwear, footwear, jewelry, body wear, other wearable technology. Eyewear and headwear product is growing at rapid pace in Japan wearable technology market. Japanese consumers value personal style and fashion highly. Products for headscarves and eyewear are more appealing because they are made to look good and mix in with any outfit. These wearables are viewed as both stylish accessories and useful gadgets. Japan is well-known for its highly populated cities, where people live fast-paced lives that frequently require multitasking and instant access to information. Wearable technology, such as augmented reality headsets and smart glasses, provides a discreet and hands-free method of accessing information, which makes it especially useful in crowded metropolitan settings. Japan has a thriving IT sector, and its customers are often among the first to purchase cutting-edge gadgets. Products for the head and eyes frequently use cutting-edge technology, such as voice controls, head-up displays, and voice commands, aligning well with the tech-savvy Japanese market. In terms of type market includes wearable smart textiles and wearable products and devices (Non-Textiles). Wearable products and devices (Non-Textiles) are significantly leading the Japan wearable technology market. Japan is well known for its inventiveness and cutting-edge technologies. Wearable technology is often incorporated into non-textile products such as fitness trackers, smartwatches, and other similar gadgets. The need for the newest and most cutting-edge technology products among Japanese customers is fueling the expansion of non-textile wearables. Non-textile wearables are typically associated with excellent quality and durability among Japanese consumers. The market attractiveness of these gadgets is partly attributed to their perceived lifespan and dependability. Remaining informed and connected is crucial in a nation where communication is paramount, such as Japan. Non-textile wearables, like smartwatches, meet the need for continuous connectivity by offering instant access to notifications, calls, messages, and apps. Based on application market is bifurcated into consumer electronics, healthcare, enterprise and industrial applications and other applications (fashion and lifestyle, gaming and entertainment, military and defense, education and training, tourism and navigation, pet and animal health, etc.). Healthcare industry is major consumer of wearable technology in Japan. Japan's population is among the largest and ageing fastest in the world. The need for healthcare services and monitoring solutions is rising due to an ageing population. This group's healthcare demands are greatly aided by wearable technologies, such as health trackers and remote monitoring tools. In particular, Japan has led the way in telemedicine and remote healthcare projects, particularly for underprivileged and rural populations. Patients can monitor their health at home with wearable technology, and they can share real-time data with healthcare specialists. In a nation where access to medical institutions varies, this remote healthcare strategy is very helpful. Tools for the ongoing monitoring and treatment of chronic illnesses like diabetes, heart problems, and respiratory ailments are made possible by wearable technology. These individuals track their health conditions and receive timely alerts and insights, contributing to better disease management. Considered in this report: • Geography: Japan • Historic year: 2017 • Base year: 2022 • Estimated year: 2023 • Forecast year: 2028

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Manmayi Raval

Manmayi Raval

Research Consultant

Aspects covered in this report: • Japan Wearable Technology market with its value and forecast along with its segments • Various drivers and challenges • On-going trends and developments • Top profiled companies • Strategic recommendation By Product: • Wristwear • Eyewear & Headwear • Footwear • Fashion & Jewelry • Bodywear • Other Wearable Technology (Wearable Camera) By Type: • Wearable Smart Textiles • Wearable Products and Devices (Non-Textiles)

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Manmayi Raval

By Application: • Consumer Electronics • Healthcare • Enterprise and Industrial Applications • Other Applications (fashion and lifestyle, gaming and entertainment, military and defense, education and training, tourism and navigation, pet and animal health, etc.) The approach of the report: This report consists of a combined approach of primary as well as secondary research. Initially, secondary research was used to get an understanding of the market and list out the companies that are present in the market. The secondary research consists of third-party sources such as press releases, and annual reports of companies, analyzing the government-generated reports and databases. After gathering the data from secondary sources primary research was conducted by making telephonic interviews with the leading players about how the market is functioning and then conducting trade calls with dealers and distributors of the market. Post this we have started doing primary calls to consumers by equally segmenting consumers into regional aspects, tier aspects, age groups, and gender. Once we have primary data with us we started verifying the details obtained from secondary sources. Intended audience: This report can be useful to industry consultants, manufacturers, suppliers, associations & organizations related to the Wearable Technology industry, government bodies, and other stakeholders to align their market-centric strategies. In addition to marketing & presentations, it will also increase competitive knowledge about the industry.

Table of Contents

  • Table of Contents
  • 1. Executive Summary
  • 2. Market Structure
  • 2.1. Market Considerate
  • 2.2. Assumptions
  • 2.3. Limitations
  • 2.4. Abbreviations
  • 2.5. Sources
  • 2.6. Definitions
  • 2.7. Geography
  • 3. Research Methodology
  • 3.1. Secondary Research
  • 3.2. Primary Data Collection
  • 3.3. Market Formation & Validation
  • 3.4. Report Writing, Quality Check & Delivery
  • 4. Japan Macro Economic Indicators
  • 5. Market Dynamics
  • 5.1. Key Findings
  • 5.2. Key Developments - 2021
  • 5.3. Market Drivers & Opportunities
  • 5.4. Market Restraints & Challenges
  • 5.5. Market Trends
  • 5.6. Covid-19 Effect
  • 5.7. Supply chain Analysis
  • 5.8. Policy & Regulatory Framework
  • 5.9. Industry Experts Views
  • 6. Japan Wearable Technology Market Overview
  • 6.1. Market Size By Value
  • 6.2. Market Size and Forecast By Product Type
  • 6.3. Market Size and Forecast By Type
  • 6.4. Market Size and Forecast By Application
  • 7. Japan Wearable Technology Market Segmentations
  • 7.1. Japan Wearable Technology Market, By Product Type
  • 7.1.1. Japan Wearable Technology Market Size, By Wristwear, 2017-2028
  • 7.1.2. Japan Wearable Technology Market Size, By Eyewear & Headwear, 2017-2028
  • 7.1.3. Japan Wearable Technology Market Size, By Footwear, 2017-2028
  • 7.1.4. Japan Wearable Technology Market Size, By Jewelry, 2017-2028
  • 7.1.5. Japan Wearable Technology Market Size, By Bodywear, 2017-2028
  • 7.1.6. Japan Wearable Technology Market Size, By Other Wearable Technology (Wearable Camera), 2017-2028
  • 7.2. Japan Wearable Technology Market, By Type
  • 7.2.1. Japan Wearable Technology Market Size, By Wearable Smart Textiles, 2017-2028
  • 7.2.2. Japan Wearable Technology Market Size, By Wearable Products and Devices (Non-Textiles), 2017-2028
  • 7.3. Japan Wearable Technology Market, By Application
  • 7.3.1. Japan Wearable Technology Market Size, By Consumer Electronics, 2017-2028
  • 7.3.2. Japan Wearable Technology Market Size, By Healthcare, 2017-2028
  • 7.3.3. Japan Wearable Technology Market Size, By Enterprise and Industrial Applications, 2017-2028
  • 7.3.4. Japan Wearable Technology Market Size, By Other Applications, 2017-2028
  • 8. Japan Wearable Technology Market Opportunity Assessment
  • 8.1. By Product Type, 2023 to 2028
  • 8.2. By Type, 2023 to 2028
  • 8.3. By Application, 2023 to 2028
  • 9. Competitive Landscape
  • 9.1. Porter's Five Forces
  • 9.2. Company Profile
  • 9.2.1. Company 1
  • 9.2.1.1. Company Snapshot
  • 9.2.1.2. Company Overview
  • 9.2.1.3. Financial Highlights
  • 9.2.1.4. Geographic Insights
  • 9.2.1.5. Business Segment & Performance
  • 9.2.1.6. Product Portfolio
  • 9.2.1.7. Key Executives
  • 9.2.1.8. Strategic Moves & Developments
  • 9.2.2. Company 2
  • 9.2.3. Company 3
  • 9.2.4. Company 4
  • 9.2.5. Company 5
  • 9.2.6. Company 6
  • 9.2.7. Company 7
  • 9.2.8. Company 8
  • 10. Strategic Recommendations
  • 11. Disclaimer

List of Table
Table 1 : Influencing Factors for Global Wearable Technology Market, 2022
Table 2: Japan Wearable Technology Market Size and Forecast By Product Type (2017, 2022 & 2028F)
Table 3: Japan Wearable Technology Market Size and Forecast By Type (2017, 2022 & 2028F)
Table 4: Japan Wearable Technology Market Size and Forecast By Application (2017, 2022 & 2028F)
Table 5: Japan Wearable Technology Market Size of Wristwear (2017 to 2028) in USD Billion
Table 6: Japan Wearable Technology Market Size of Eyewear & Headwear (2017 to 2028) in USD Billion
Table 7: Japan Wearable Technology Market Size of Footwear (2017 to 2028) in USD Billion
Table 8: Japan Wearable Technology Market Size of Jewelry (2017 to 2028) in USD Billion
Table 9: Japan Wearable Technology Market Size of Bodywear (2017 to 2028) in USD Billion
Table 10: Japan Wearable Technology Market Size of Other Wearable Technology (Wearable Camera) (2017 to 2028) in USD Billion
Table 11: Japan Wearable Technology Market Size of Wearable Smart Textiles (2017 to 2028) in USD Billion
Table 12: Japan Wearable Technology Market Size of Wearable Products and Devices (Non-Textiles) (2017 to 2028) in USD Billion
Table 13: Japan Wearable Technology Market Size of Consumer Electronics (2017 to 2028) in USD Billion
Table 14: Japan Wearable Technology Market Size of Healthcare (2017 to 2028) in USD Billion
Table 15: Japan Wearable Technology Market Size of Enterprise and Industrial Applications (2017 to 2028) in USD Billion
Table 16: Japan Wearable Technology Market Size of Other Applications (2017 to 2028) in USD Billion

List of Figures
Figure 1: Japan Wearable Technology Market Size By Value (2017, 2022 & 2028F) (in USD Billion)
Figure 2: Market Attractiveness Index, By Product Type
Figure 3: Market Attractiveness Index, By Type
Figure 4: Market Attractiveness Index, By Application
Figure 5: Porter's Five Forces of Japan Wearable Technology Market
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Japan Wearable Technology Market Overview, 2028

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