A skateboard is a form of sports equipment or toy that is mostly used for skateboarding. It is often made up of a specifically constructed maplewood board with a polyurethane covering for smoother slides and greater endurance. The majority of skateboards are produced with seven plies of this wood. Paris has evolved into one of Europe's top skate cities. The transition from vertical skating to street skating was critical in making Paris one of the top skate cities. Aside from topography, other factors such as community, culture, and legality are also contributing to market expansion. Espace Glisse Paris 18 is the largest skatepark in Paris, a skater's paradise with 3,000 m2 of skateable space. With the recent emergence of street clothing in the top echelons of fashion, skate culture and skateboarding style have been even more widely accepted by the metropolis. Nozbone, Day Off, Odilon, and Snowbeach are just a few of the skate shops that have recently opened in Paris. The Dome, La Défense, and Trocadéro gardens are just a few of the wonderful places in Paris that welcome skaters. Over the next few years, Paris aims to promote skating throughout the city, cementing its reputation as a European skateboarding mecca. Some of the best skateboarders in the country are Aurelian Giraud, Vincent Milou, Bastien Salabanzi, and Lucas Puig.
According to the research report, "France Skateboard Market Overview, 2028," published by Bonafide Research, the market is anticipated to add USD 27.88 Million by the end of 2028. Rapid technological advancements and increased demand for electric skateboards are projected to propel market growth in France. The increased popularity of extreme sports is propelling this industry forward. As a result, as interest in outdoor activities develops, the French electric skateboard sector is likely to grow. Social media substantially influences the bottom 1% of society's adoption of new sports. Teenagers are the most invested in this sport, and they are always on social media looking for new sorts of skating equipment. The millennial generation will continue to follow sports news networks and athletes on social media. The offline sector dominated the market in terms of distribution channels due to the wide dispersion of retail establishments across the country. The online category is likely to grow greatly during the projected period due to increased internet usage, convenience, time savings, and other considerations. Some of the top skateparks in France are EGP 18 skatepark, Bifurk skatepark, Saint-Nazaire concrete skatepark, Le Havre skatepark, Hyeres skatepark, Bercy skatepark, Chartrons skatepark, Le Hangar skatepark, Prado bowl, and Grammont.
Lyon has long been regarded as France's skateboarding capital. Talents like Jérémie Daclin and JB Gillet developed in Lyon, and the city is also home to Cliché Skateboards, Antiz Skateboards, Blaze Supply, and, more recently, Diligent Skateboards. Lyon is a true spawning place for French skate culture. Skateboarders from all over the world have discovered Lyon's locations because of the hard work and dedication of Cliché founder Jérémie Daclin. Because of sites like the Foch Hubba, Gorge-de-Loup banks, the "Small Place" rail, and the Hôtel de Ville ledges and pyramid, the city is now on the list of "must-see" attractions for international riders. Bordeaux is at the vanguard of this type of urban transformation; this historical city is known for wine and food, but also for its skate culture, with over 30,000 skater citizens and skate tourists from all over the world. Skating is today recognised as much more than a sport—it means meeting people, staying active, expressing yourself creatively, pushing yourself, practising mindfulness, and learning about success and failure. Leo Valls, a professional skater, is from Bordeaux. He began skating in Bordeaux in 2000, when it was illegal in 25 public places. Skaters were ticketed by the police, and the city began installing skate-stoppers on public structures to dissuade them.
As per the World Bank, France will have a population of 67.5 million people in 2021, with 32.67 million men and 34.83 million women. The majority of the population, 41.46 million people, is between the ages of 15 and 65. There are 54.67 million urban residents and 12.83 million rural residents. According to the World Bank, France's GDP in 2021 was USD 2.94 trillion, with an inflation rate of 1.6% and a per capita income of $ 43,518.5. The increasing youth population and rising popularity of skateboarding among teenagers, along with the rising disposable income of people, are major factors in the growth of the skateboard market in France.
Considered in this report
• Geography: France
• Historic year: 2017
• Base year: 2022
• Estimated year: 2023
• Forecast year: 2028
Aspects covered in this report
• France skateboard market with its value and forecast along with its segments
• Various drivers and challenges
• On-going trends and developments
• Top profiled companies
• Strategic recommendation
By Product:
• Street Skateboard
• Cruiser Skateboard
• Long Skateboard
• Electric Skateboard
• Others Skateboard
By End-User:
• Kids
• Teenagers
• Adults
By Distribution Channel:
• Offline
• Online
The approach of the report:
This report consists of a combined approach of primary as well as secondary research. Initially, secondary research was used to get an understanding of the market and list out the companies that are present in the market. The secondary research consists of third-party sources such as press releases, annual reports of companies, and analyzing government-generated reports and databases. After gathering the data from secondary sources primary research was conducted by making telephonic interviews with the leading players about how the market is functioning and then conducting trade calls with dealers and distributors of the market. Post this we have started doing primary calls to consumers by equally segmenting consumers into regional aspects, tier aspects, age groups, and gender. Once we have primary data with us we started verifying the details obtained from secondary sources.
Intended audience:
This report can be useful to industry consultants, manufacturers, suppliers, associations & organizations related to the skateboard industry, government bodies, and other stakeholders to align their market-centric strategies. In addition to marketing & presentations, it will also increase competitive knowledge about the industry.
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